Same results. Hopefully it helps counter the. com find submissions from "example. CPU ASTC decoding: makes a very quick exit to menus, but after like 2 min of game in depths the game start stuttering hardly (stutter every like 0,2 sec) until closing emulator, making unplayable. Borderlands: Game of the Year Edition Don't Save The Progress. you can try playing the game and using the emulator on. This leaves M prone to quantization during. Rooknoir. The other day I finally decided to set up a cloud save between my steam deck Yuzu and PC which seemingly was working fine being able to properly keep…The Yuzu Discord said that 30 fps + dynamic fps + CTRL+U to toggle the framerate was the better option, but I kept running into issues in the Shrines: one shrine had me falling through the floor, the other would lose its music and sound effects one minute in. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type. - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently supporting BC1 and BC3 formats (Found in Graphics > Advanced Graphics). CPU. on the other hand, ryujinx strives to emulate the nintendo switch true to its original. 0. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression technology developed by Arm and AMD. Nintendo Switch emulation team at YUZU calls NVIDIA's GeForce RTX 4060 Ti a 'serious downgrade' tweaktown. S3 Texture Compression. Gloom ground texture looks bugged on me, using Yuzu EA 3583. . 1. old. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;63K subscribers in the yuzu community. I tried setting it to bc3 and all it did was make the ability icons look badly compressed. © 2023 Google LLC Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. 1. exe in the assets section below and run the setup program to make a new installation of RetroBat. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. It's strictly a workaround for lower. ago. 2 #1 - 60fps Static #2 - DynamicFPSv1. ここのところ更新頻度がかなりすごい事になっている感じのSwitchエミュ yuzuにASTC再圧縮オプションが追加されました。. OhHaiMarc • 3 mo. Stuttering in ToTK. * CPU accuracy auto. The bugfix above disables RGBM encoding for ASTC LDR compressed HDR cubemaps. Smaller details. yuzu’s weapons in this fight so far were multithreaded CPU decoding, and GPU decoding via compute shaders, which takes advantage of the huge parallelization power of modern GPUs. Olympia, WA. ; Enable asynchronous presentation (Vulkan only): Off ;. Also that issue is closed. AppImage and right click the game and choose "Properties" you should open in the"Add-Ons" tab and make sure those 7 mods mentioned above are there and Activated. I'm looking for fresh yuzu fruit. 4. Nintendo Switch emulator. They are easy to grow if you have the skill, experience, equipment, and. zip file here. Do you think this is a RAM issue? It launches on older drivers though like I mentioned. Visit the RetroBat's Wiki for more details on how to install and use RetroBat: Changelog V6. Graphics tab settings: Accuracy Level: Normal. emit_spirv: implement descriptor indexing early-access-merge gpu-new vulkan. AsrielDewitt commented on Oct 6. Steam Controller Settings “Steam Deck Rear Button” (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change. yuzu_log. A feature that will be added shortly later will be Accelerated Texture Decoding, which will handle any texture format via Compute Shaders, even formats the GPU doesn’t support natively. Arm has released a new comprehensive ASTC Guide to help developers who wish to use ASTC technology to compress textures for 3D games and applications. astc and then. Tools. Yuzu's early access 3601 introduces a new setting to recompress ASTC textures, supporting BC1 and BC3 formats. The first one provides lower quality textures, allowing saving more than eight. ago are you talking about ASTC compression or async ASTC decoding? because those are seperate settings. In order for us to provide better support, we need to see the log generated by yuzu. Yes, this sucks, but its necessary if you are having GPU instability crashes at stock. Yuzu Adv. [ 1. The principle is pretty simple, we just add one more step to the recompression process, from ASTC > RGBA8, to ASTC > RGBA8 > BC1 or BC3. 0. . 3 #3 - Disable LOD Quality Reduction #4 - Shadows - 512x -. cpp:UDPClient:139: Udp. 6f8d] yuzu stubbed. 🤦🏼♂️ I’m sorry would you still recommend using the ASTC Recompression? Totk freezes when using menus. 2023/05/25 リリース情報 yuzu, Switch. 1 task done. It still stutters a bit but it’s significantly better. 84 | Windows 10 64-bit,. yuzu_log. Consumer GPUs lack ASTC texture decoding, while that continues to be true, emulators will only be able to make workarounds, brute force decoding will always lag. I believe Mario & Rabbids is the only game that prefers to have it disabled for now. GPUs that support native ASTC (Iris Xe iGPUs for example) ignore this setting entirely. ' has mostly no benefits because gpu vendors don't add support to it natively, 'GPU' is the default. 4. 95 drivers. mesa/st: avoid double-mapping if both images are the same. Here’s a fully incomprehensible chart to set the stage (click for a semi-interactive page):Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. 2 Graphics: Vulkan Use disk pipeline cache: yes Use asynch Gpu emulation: yes Accelerate ASTC texture decoding: yes Exclusive full screen 16:9 1x (720/1080p) Bilinear SMAA Advanced graphics: Accuracy: normal Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs For a user having less than 8GB of VRAM, they said to try the option From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;) Here is how it looks in Yuzu: Weirdly, the effects of gloom also trigger based on the glitched appearance and not where the puddle should be. On paper ASTC is actually a great compression format and provides the best quality:size ratio but as it's very rare that PC games really need to worry about their filesizes anymore it's been pretty much relegated to the mobile world. It is a starting point from which you can decide to further increase or decrease compression levels to hit your desired balance of size and quality. After updating i tried with the default settings and with the settings i set from the mods collection setup guide and still crashing. And even on integrated GPUs like this, the compute fallback is faster than just the CPU. try setting ASTC Recompression to uncompressed and turning barrier feedback loops off. Vsync Immediate (Vsync. Set ASTC recompression to BC3. Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). Disabling that gets me down to 5. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. Enable ASTC texture recompression . I'd advise waiting for that feature as it makes the game much more playable. Governor set to performance. It should always remain enabled to get the best performance. Enabling ASTC texture decoding in Yuzu emulator is causing crashes on Pascal cards. 75x, but it might cause more hitches. TheAbsol359 commented 2 weeks ago •. This is an inherent issue with yuzu. • 6 mo. 2. For some reason only on this version this problem isn't happening. Texture Compression in 2020. latest keys from my console generated with lockpick_rcm 1. We recommend Pascal users to either disable ASTC texture decoding, or revert back to 512. It has been adopted as an official Khronos extension to the OpenGL and OpenGL ES APIs, and as a standard optional feature for the Vulkan API. It only happens when both: "Accelerate ASTC texture decoding" is turned ON. Update to EA3601, then go to Emulation > Configure > Graphics > Advanced > and set ASTC recompression to either BC1 or BC3. Intrigued by a video about someone growing Yuzu in Victoria BC, I got one in the spring. In depths or near big towns, the freeze second are 2 instead 1. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. ASTC recompression on uncompressed, you have the VRAM for it. Ever use a mod that works on yuzu but not ryujinx it’s because yuzu doesn’t emulate memory like the switch yet they. Settings glossary Yuzu Support GoldenX86 April 24, 2023, 7:29pm 1 This is a simple list of most yuzu settings and their intention. - BC1 provides lower quality textures, but saves 8X more memory than Uncompressed. ASTC can compress between one and four channels of data, including one non-correlated channel like RGB+A (correlated RGB, non-correlated alpha). You are severely lacking in system memory though. Same here, (rtx3060, i7-12700KF) playing on yuzu 1504 (2023-07-23) and the issue persists, a lot of flickering from the headlamp and headlamp+, equipping and unequipping doesn't seem to affect the issue, light visible from. Leave anisotropic filter on default to avoid graphic issues. I doubt the resolution is 4k but the performance would be believable on 1440p. Yuzu. Yuzu 3617 . Make sure you select the BC1 ASTC texture recompression option in advanced graphics settings too. With that cpu you should be fine, just make sure you have latest gpu drivers, os updates, and latest Yuzu version. YUZU 模拟器完美. yuzu: refactor shortcut code. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch. 0 is now available for download! This release brings an optional dark color scheme for the menu system, scraping and viewing of PDF game manuals, aspect ratio settings for the miximage generator, improved system sorting support, and more! es-de. EDIT: Thanks to u/krautnelson I now know under what conditions this glitch occurs. VkPhysicalDeviceFeatures2 VkDeviceCreateInfo. I have this doubt because I read intel UHD 630 has native support fo ASTC. Again, the spec has a long, incomprehensible code snippet defining the process. Something has definitely been a step backwards. Set it to 2GB. I own breath of the wild on switch already but wanted to emulate it on yuzu for a higher framerate. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;You're done now. 1) Also Text is. Insomniac_Xx. But some still drop like below 30. Join. In order for us to provide better support, we need to see the log generated by yuzu. The standard recommended settings that are pinned here work. 63K subscribers in the yuzu community. Screenshots. (recomiendo que lo dejes en " Auto ", ya que si lo pones en " impreciso ", en algunos juegos ocurriran glitches y bugs, pero " impreciso " mejora rendimiento, aunque no mucho. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. . I don't know when the "ASTC recompression" option got added, but boy does it improve performance in TotK on my super low end PC. Enable reactive flushing enabled, required for some graphics, photos for. It also affects the previous yuzu builds, I just used the latest here. I just replace a Nuc 11 Enthusiast (RTX 2060m) with a Nuc 12 Enthusiast (Arc a770m) and experienced crash in TOTK (last drivers from the 15th august). The bit rate choice. Step 2: Configure Emulator Settings Launch the Yuzu Emulator, click on ‘Emulation’, […] This step-by-step guide will let you fix loading, freezing, and launching issues for Super Mario Bros Wonder in the Yuzu Emulator. 2 CPU settings: Unsafe Graphics: Vulkan Use disk pipeline cache ( ) Use Asynchronous GPU emulation ( ) Accelerate ASTC texture decoding ( ) Everything else default except full screen is exclusive and filter is fsr Advanced Graphics: accuracy level: normal astc recompression: bc3Yuzu Advanced Graphics: Accuracy Level : Normal (high is a large fps loss, and only used for troubleshooting graphical bugs) ASTC recompression : Uncompressed (Best Quality) (Use BC3 or BC1 on GPU's with very low VRAM (4GB-8GB BC3, 2GB or lower BC1), can help you at the expense of texture quality)-Accelerate ASTC Texture decoding-ASTC Recompression Set on BC3-Force maximum clocks-Decode ASTC textures Asynchronously (Hack)-Enable Reactive Flushing-Use Async Shader building (Hack)-Use fast GPU Time (Hack)-Use Vulkan Pipeline Cache-Anisotropic Filtering set to auto and x16. BC3 would be the "medium" setting. 5 helps with stuttersSince I have only 4 GB of VRAM, I decided to use ASTC Recompression Method. Graphics tab settings: Accuracy Level: High ASTC recompression: Uncompressed (best quality)latest version of yuzu (not early access) game version 1. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. Security. Don’t know about your specific specs, but on Steam Deck changing ASTC recompression -> Uncompressed and turning Barrier Feedback Loop -> off mostly fixes this issue. The bit rate choice is independent of the color format choice. If either "Accelerate ASTC texture decoding" is set to off, or "ASTC recompression" is set to BC3, the issue goes away. Codespaces. It gets really unplayable when I have to constantly switch weapons. 0. e. Настройки эмулятора yuzu для комфортной игры в Red Dead RedemptionCPU- Accuracy: AutoGraphics- API: Vulkan- Use disk pipeline cache: checked- Use asynchronous GPU emulation: checked- ASTC Decoding Method: GPU- NVDEC emulation: GPU Video Decoding- Resolution: 1X (720p/1080p)- Window Adapting Filter: Bilinear- Anti-Aliasing. Yuzu EA 3621 or 3678, i recommend trying it both and see whats best My Installed Mods + Xbox or PS controller layout with blackscreen fix Yuzu Guide and Settings. Reproduction Steps BC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. if you have "ASTC recompression" set to BC3 or BC1, you need to enable "Decode ASTC textures asynchronously (Hack)". I got Totk on yuzu when it first released and was up to date with patches and builds, but fell off as my pc was not up to snuff. 08-06-2022, 12:01 AM. Yuzu seems to utilize a relatively equal amount of CPU and GPU, averaging a 65%-75% each. GRAPHICS - GRAPHICS. Plus hard crashes in both. F. yuzu_log_opengl. org. Radeon Vega 7. Open the Settings menu by clicking on the gear icon on the side toolbar. 0. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. Asynchronous Presentation4. Support has also been added for many new systems and emulators. No reshade installed. It's from PR 10398. Also could try reinstalling Cemu to see if that helps. This will eliminate some of the remaining entropy in the ASTC data, and save space while eliminating the recompression overhead. ASTC recompression), but it's also gonna negatively affect quality. I can't change ASTC Recompression to BC1 since it will delay around 3 seconds when changing ability. Accelerate ASTC texture decoding: ON NVDEC Emulation: GPU Video Decoding Fullscreen Mode: Exclusive Fullscreen Aspect Ratio: (16:9) Resolution: 1X Window Adapting Filter: Bicubic Anti-Aliasing Method: None ADVANCED GRAPHICS. • 6 mo. 8x2 DDR4. 0. Manage code changes. this worked for me ty. they are talking about ASTC compression. I changed the extension to . On my config I had the same result when I put the astc recompression on BC1 low quality 😉. Find and fix vulnerabilities. Ladies and gentlemen, we present you ASTC recompression, a new option available in Emulation > Configure > Graphics > Advanced that intends to reduce VRAM consumption by. sry. But I've seen people playing Tears of the Kingdom over 45 fps in yuzu on Ally. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. I have a 4gb rx580 and I also have that freeze, I realized when switch the astc recompression bc3 to uncompressed the freezes gone but now the game crashes frequently especially in the depths. 5. Notice: Super Mario RPG Remake works on Win10 (with audio disabled) Specs: Intel Core i5 6500. my VGA card has 4 GB and sadly in yuzu unlike in other games end of VRAM means end of the program lol (although i have 32 ram and 20 pagefile) barrier feedback loops is off already as it made me crash more often too Reply Fireinthehole_x. This should speed up loading times even more and reduce stutters. Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs. YUZU CONFIG Yuzu System tab settings: • Unsafe extended memory layout Disabled Yuzu CPU tab settings: • Accuracy: Unsafe “Everything is On” Yuzu Graphics tab settings: • API: Vulkan • Use disk pipeline cache Enabled • Use async GPU emulation Enabled • Accelerate ASTC texture decoding Enabled • 1x resolution (720p/1080p. Is there an existing issue for this? I have searched the existing issues Affected Build (s) V50 Android Description of Issue For some reason I just boot Sonic origins with all updates and it's freezed after Sega Logo (v2. (The Legend of Zelda. 2gb vRAM bros. com"ASTC Format Overview. . Reason for Insane CPU usage. Asynchronous GPU adds an additional CPU thread to the GPU rendering process, so basically use more CPU for the GPU section of the code. The ASTC Encoder "astcenc" compressor is our texture compressor for this format, available as an open-source project on GitHub. com"Basically, since I'm forced to use the BC3 recompression (no compression: VRAM peak 3,9 GB, BC3: VRAM peak 3,5 GB) of the ASTC textures, I have a 5 second freeze every time I close ANY type of menu (weapons, map, skills, etc. \* Limit speed percent 100% \* Multicore CPU ON. 054451] Input input_commondriversudp_client. try accuracy setting "Normal" it gives me an fps boost on my low specs. Nintendo Switch Emulator. SMT Enabled (for better frame pacing) Governor Performance Persistent Profile Enable. Reply Melodic-Pass4755. . * Limit speed percent 100% * Multicore CPU ON. ASTC recompression -> BC3 (Medium Quality) Enable Reactive Flushing Use asynchronous shader building (Hack)– Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection – Dolphin: add vertex rounding feature – libretro_mednafen_psx_hw : add overclock feature – mednafen standalone controller autoconfiguration & features – mesen controller autoconfigurationVamos conferir uma prévia da nova grande melhoria, que virá para o yuzu! Se trata no novo sistema de decodificação de texturas ASTC, que permitirá gameplays. 0-20231001-beta-win64-setup. . ago. On my other computers with Nvidia, no issue at all, all is fine. Force maximum clocks Disabled. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. When I use it (BC3/BC1) the game runs ok and does not crash but I'm experiencing small freeze of some seconds every time I do any of these actions: Switching weapon, shield, bow; Switching power; Open menu and map; Loading ScreenGPUs with less than 8GB Vram need texture recompression enabled to avoid out of memory crashes in the main hub. Surface Studio vs iMac – Which Should You Pick? 5 Ways to Connect Wireless Headphones to TV. One of these cases was the use of compute shaders to decode ASTC textures. I also play on 720p handheld mode. Paste the mods as per your requirement in the mod data folder. g. Make sure Multicore CPU emulation. Deer. ASTC decoding on GPU. txt. theyre not the same. ASTC went the route of procedurally generated partition assignments using a 10 bit seed. Install the 120 FPS mod available here. So it doesn't have as many tweaks/mod options. 1. Overall it still unstable when ran into that scenario. 1. Yuzu for the switch is a little different though and hasn't been around as long as Cemu. RetroBat V6. ASTC recompression: BC3 (Medium Quality) Enabled async. \* CPU accuracy auto. Copy link Contributor. The graphic was expected to be rendered normally. RGBM has historically proven a challenge to compress well with ASTC, as the characteristics of RGBM data break a number of assumptions that the compressor makes about how texture data behaves. The ASTC format supports RGBA and is suitable for power-of-2 aspect ratio dimensions. 0. CPU: Intel(R) Core(TM) i3-3240 CPU @ 3. Xenoblade Chronicles 2 | Yuzu EA 1786 ( Project Reaper & CPU ASTC Decoder) Performance Improvement 1 /r/xenoblade_chronicles , 2021-06-15, 19:27:53 PermalinkAccelerate ASTC texture decoding Enabled 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding Fullscreen Mode Exclusive Fullscreen Aspect Ratio Default(16:9) Window Adapting Filter Bilinear Anti-Aliasing Method None Yuzu Adv. latest are 535. Hello, in this video we will be trying the new function of the Yuzu 3414, the "Decode ASTC Textures asynchronous" promises and fulfills with improvements in some games that. 1 graphics drover code has added support for software-based decoding of Adaptive Scalable Texture Compression (ASTC) textures via compute shaders. CPU. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. First on the list is a major overhaul for GPU ASTC decoding, for both OpenGL and Vulkan APIs. Don't expect a good experience in TotK with a 4GB card, use BC3 or BC1 recompression with it. 89 and 8 bits per texel (bpt). Code review. ️ 1 Toilet-Lord reacted with heart emoji Ever use a mod that works on yuzu but not ryujinx it’s because yuzu doesn’t emulate memory like the switch yet they let shit pass and shuffle memory around its how theboy181 does some of his mods like with age of calamity 60-30fps mod it doesn’t work on the switch or ryujinx but runs on yuze due to memory relocation. Enable all advanced graphics setting for this title except for "force maximum clocks". alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. I can't change ASTC Recompression to BC1 since it will delay around 3 seconds when changing ability. System Configuration. 3. mesa/st: add context-flag for bptc-support. 155 is amazing now… i use the beta, the dynamic 60 and the 4k reso mods, along with the other recommended and honestly i’m having trouble just playing because. 2. I have no clue, I just started messing with different methods to solve the issue and that one was the fastest First was just completely closing the game and re-opening itA little tip for Nvidia Users for performance boost. He narrowed it down to some code that was improperly ported from our friends at the Skyline emulator and implemented a fix, finally allowing him to debug without worrying. You must evaluate your particular needs, desires, and content. When coming out of the menu everything blinks very briefly and vram usage raises again. Instant dev environments. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. ;. Played a few hours in the heavy snow areas with zero crashes; Yuzu 3617. [Android] NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS - Boss Fight health bar issue. Progress Report July 2023 - yuzu. If those didnt help anything please screenshot all of your graphics options/advanced and quadruple check the PDF guide to be sure. Clearing the shader cache does not resolve this issue. I even forgot to specify my gpu has 8gb of ram. *Sometimes* the freeze doesn't occur, but most of the time it does. Reason for Insane CPU usage. テクステャの品質と引き換えにメモリを節約し、それに伴ってパフォーマンスがアップするという事. ASTC is an industry-leading texture compression format produced in mid-2012 after the emergence of OpenGL ES 3. 14. ASTC Decoding Method: GPU NVDEC emulation: GPU Video DecodingResolution: 1X (720p/1080p)Window Adapting Filter: AMD FXX Super Res Anti-Aliasing Method: None FSR Sharpness: 88% Adv. ), which is already a good reason to stop playing it because in a game with such a fluid and dynamic. 0. There are many compression ratios to select from. Rooknoir. The Last of Us™ Part I. Hey guys, I'm trying to get at least 25 fps here on Zelda TOTK, but my laptop won't go above 20 fps with this specs : AMD Ryzen 5600H. Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. ASTC: Recent format designed to supersede prior formats. Advertisement Coins. 1. 2 #1 - 60fps Static #2 - DynamicFPSv1. a fresh dump of an eshop title with "remove console-specific data" unset. Codespaces. Is the VRam the problem I am planning to buy a 3060 or 6700xt to be able to play well. Using. Ryujinx 1. 65K subscribers in the yuzu community. Plus, as trowgundam says, Vulkan is a lot more manual work to get things right, OpenGL handles memory management on a driver level. #rendering #performance. 6k; Star 29. But if I stand still I get around 50-60 FPS. If you have a really powerful pc ryujinx has much better frame pacing apparently. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. My rig is a i9-9900K with a 4090 FE (I know that CPU needs a upgrade) My brother can run the game just fine with his 13900K. – Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection – Dolphin: add vertex rounding feature – libretro_mednafen_psx_hw : add overclock feature – mednafen standalone controller autoconfiguration & features – mesen controller autoconfigurationTOTK low performance. 89 bits and 8 bits per texel (bpt). Is there an existing issue for this? I have searched the existing issues Affected Build (s) EA 3814 Description of Issue Red Dead Redemption crashes upon startup. ASTC recompression: BC3 (Medium Quality). consoles don't use astc. #12112. Arm has released a new comprehensive ASTC Guide to help developers who wish to use ASTC technology to compress textures for 3D games and applications. 27bpp, 'medium' quality), the difference is night. ASTC is designed to effectively obsolete all (or at least most) prior compressed formats by providing all of the features of the others plus more, all in one format. In order for us to provide better support, we need to see the log generated by yuzu. Download RetroBat-v6. Currently testing with astc hack, the texture bugs are still happening for me (Ryzen 3 3250u) Drop your configs if you got it running better with similar/lower specs. Reset Yuzu settings in Configure -> "Reset All Settings" button. Edit to correct misunderstanding about the Khronos SDK: "the gpu accelerated method would be to use a compute shader" Nature of request. 3G RTX 3080 OC 2160P ( Recording ) Yuzu EA 1793It makes it much easier going back in case you don't like something that's going on with the updated version. Right-click the game title in the Yuzu main menu and click on ‘Open mod data location’. Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even less. ASTC Recompression Method: BC3 (Medium quality) Enable asynchronous presentation (Vulkan only): unchecked. bigulises97 • 14 days ago. Yeah you don’t really need to worry about temps unless they are greater than 80 when not even under a load. Reproduction StepsBC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. Let’s begin because the greatest complexe problem the Princess introduced the project to. yuzu-emu / yuzu Public. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. What happened is all the settings for it went under 'ASTC Decoding Method' in the first tab in Graphics (Graphics setting, Graphics tab). So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. alguem455 • 13 days ago. On Ryjunix i either get direct crashes without texture recompression, and when its turned on, the cpu starts after 10-20 minutes all of a sudden to get to a nonstop 100% load, and wont go down anymore. Yuzu also hopes to add an option to use BC7 in the future to provide a higher quality experience. Graphics Accuracy Level: Normal Anistropic Filtering:Default ASTC Recompression Method: BC3 Enable asynchronous presentation: uncheckedYuzu updated itself and crashes went back to as bad as playing on day one. Currently undergoing review, hopefully it gets merged soon so the less fortunate can get in on the fun! Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality, causes issues in many games but. Copilot. Host and manage packages. Yuzu Adv. 8x2 DDR4. 356641] Config commonsettings. 4. YUZU CONFIG Yuzu System tab settings: • Unsafe extended memory layout Disabled Yuzu CPU tab settings: • Accuracy: Unsafe “Everything is On” Yuzu Graphics tab settings: • API: Vulkan • Use disk pipeline cache Enabled • Use async GPU emulation Enabled • Accelerate ASTC texture decoding Enabled • 1x resolution (720p/1080p. Use global config for ASTC recompression. ;This extension adds support for textures compressed using the Adaptive Scalable Texture Compression (ASTC) High Dynamic Range (HDR) profile. In particular, for dark pixels, the format will try to mix large RGB values and small M values. comes in! Some games, namely Astral Chain, use ASTC (Adaptive Scalable Texture Compression) to compress their textures. , and a lot more!Put on your surf belt and beginning playing some eurobeat, this will be a long ride. Farkas979779 • Switch Native vs Yuzu w/ Mods and Reshade. r/yuzu • Totk Steamdeck Crash. com"latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of textures, including The Legend of Zelda: Tears of the Kingdom, on GPUs with extremely low VRAM. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. Test per game, for Tears of the Kingdom, use BC3 for GPUs with 8GB or less, and BC1 for 3. When this extension is enabled, the HDR profile is supported for all ASTC formats listed in ASTC Compressed Image Formats. Plus, as trowgundam says, Vulkan is a lot more manual work to get things right, OpenGL handles memory management on a. entitled "Adaptive Scalable Texture Compression". astcenc 2. GRAPHICS - GRAPHICS. Reset Yuzu settings in Configure -> "Reset All Settings" button. 75x but it's not working (still around 15-20 fps). 3 | I tested the ASTC recompression and shaders is definitely loading faster (back to 1-3 secs) but unfortunate I got stuck in the cafeteria, when I load my save, my character dissapear and then it enters the black screen with the map on and I can't do anything.